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Appalachia

Misria

As a hobby, tabletop role-playing games have a dubious history of appropriation of non-western fantasy tropes as supplemental, and othered. Advanced Dungeons and Dragons' Oriental Adventures (1985), and Al- Qadim (1992) tokenized East Asian, and Middle-Eastern mythology, respectively. Since the onset of Dungeons and Dragons 5th Edition (2014), it's publisher, Wizards of the Coast, makes claims to progress in its depictions of BIPOC communities, by bringing in folks to talk about their own cultures, such as with Journeys through the Radiant Citadel (2022). More fundamentally however, the release of 5th edition and the hobbies resurgence coincided with the proliferation of crowdfunding platform Kickstarter, allowing new voices to populate the hobby space. Adventure games like the all indigenous Coyote and Crow allow for a non-colonial view of North America that presents indigeneity beyond traditionalist tropes, offering advanced technologies like Yutsu Lifts, Second Eyes, and Nisi. The horror game Old Gods of Appalachia offers a marginalized region the chance to celebrate their heritage, and reshape the narrative around Appalachia. The focus on local, and indigenous authorship may offer benefits beyond a sense of authentic representation. When utilized therapeutically, these games may work to address intergenerational trauma, and offer therapeutic insights specifically built to unmoor the legacies ascribed onto these groups by dominant and colonial powers. 

Thomas, Brian J. 2023. "Local Games for Local Trauma." In 4S Paraconference X EiJ: Building a Global Record, curated by Misria Shaik Ali, Kim Fortun, Phillip Baum and Prerna Srigyan. Annual Meeting of the Society of Social Studies of Science. Honolulu, Hawai'i, Nov 8-11.

Bahía de los Ángeles, México.

Misria

Youth's brilliance and their fascination with the wickedness of plastic pollution are forming shoals of abundant possibility and collective futurity amid the rising tides of environmental destruction hitting Bahía de los Ángeles, México. Working in an entangled community with professional scientists, government conservationists, traditional outdoor educators, store owners, school principals, chefs, artists, and family this group of youth (ages 7-17) labor and dream as scientists and cartographers of the future. They voice unpopular questions and concerns, embody lives they mourn leaving behind but understand can't persist, demand more from adults and tourists, labor for imperfect data that they hope will hold community accountability, and (re)map community infrastructure, tracts of refuse, flows of water, chains of fossil fuel transport, food systems, and fishing practices. Despite these undeniable contributions, often adult partners in this work are still slow to take youth thinking and resistance seriously---it is easier to mediate on shortcomings or flaws in youths' epistemologies. Ignoring these sophisticated shoals is a flagrant dismissal of the pluralist thought and perspective required to attend, nonetheless halt, environmental injustices. As adults labor on/for youths' futures there should be a constant disruption of who holds expertise and why and rigorous attention given to youth voice.

Fowler, Kelsie. 2023. "Youth and Community Knowledges Create Thick Shoals of Abundance Amid the Plastiocene." In 4S Paraconference X EiJ: Building a Global Record, curated by Misria Shaik Ali, Kim Fortun, Phillip Baum and Prerna Srigyan. Annual Meeting of the Society of Social Studies of Science. Honolulu, Hawai'i, Nov 8-11.