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Appalachia

Misria

As a hobby, tabletop role-playing games have a dubious history of appropriation of non-western fantasy tropes as supplemental, and othered. Advanced Dungeons and Dragons' Oriental Adventures (1985), and Al- Qadim (1992) tokenized East Asian, and Middle-Eastern mythology, respectively. Since the onset of Dungeons and Dragons 5th Edition (2014), it's publisher, Wizards of the Coast, makes claims to progress in its depictions of BIPOC communities, by bringing in folks to talk about their own cultures, such as with Journeys through the Radiant Citadel (2022). More fundamentally however, the release of 5th edition and the hobbies resurgence coincided with the proliferation of crowdfunding platform Kickstarter, allowing new voices to populate the hobby space. Adventure games like the all indigenous Coyote and Crow allow for a non-colonial view of North America that presents indigeneity beyond traditionalist tropes, offering advanced technologies like Yutsu Lifts, Second Eyes, and Nisi. The horror game Old Gods of Appalachia offers a marginalized region the chance to celebrate their heritage, and reshape the narrative around Appalachia. The focus on local, and indigenous authorship may offer benefits beyond a sense of authentic representation. When utilized therapeutically, these games may work to address intergenerational trauma, and offer therapeutic insights specifically built to unmoor the legacies ascribed onto these groups by dominant and colonial powers. 

Thomas, Brian J. 2023. "Local Games for Local Trauma." In 4S Paraconference X EiJ: Building a Global Record, curated by Misria Shaik Ali, Kim Fortun, Phillip Baum and Prerna Srigyan. Annual Meeting of the Society of Social Studies of Science. Honolulu, Hawai'i, Nov 8-11.

Censorship of Vietnamese social media

tschuetz

As lawyers in Taiwan have reported, the Vietnamese government has a record of censoring communication about the 2016 Formosa marine disaster. The blocking of certain keywords (Formosa, dead fish, Vu Ang) is a form of media injustice that local and diaspora activists have to work around.

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Sara.Till

Byron Good, Ph.D., is a professor of Medical Anthropology at Harvard Medical School. His primary area of research is mental illness and how social perceptions evolves around these issues, in terms of both treatment and social acceptance. Dr. Good has several works on these issues, including several that explore the perspective of bio-medicine in non-western medical knowledge, the cultural meaning of mental illness, and patient narrative during illness. His publications including several papers, books, and edited volumes; he is regarded as a major contributor to the field of psychological anthropology. 

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Sara.Till

The article primarily asserts that how a patient narrates or describes their medical history is deeply rooted in their native culture. As such, physicians must be aware of how an individual's medical experiences can be altered based on this. In turn, physicians must recognize the importance of story-telling and anecdotes when receiving information directly from patients. Narratives project the patient's experience and events through their perspective, granting professionals a glimpse into their thought processes and action patterns.

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erin_tuttle

The author, Byron J. Good, is a Harvard professor in the department of global health and social medicine. He is the director of the International Mental Health Training Program, and has significant experience with field research that has led to many publications.

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erin_tuttle

The article’s main argument is that the narration of an illness is founded in the emotional connection it has to the sufferers life, the place from which they view the illness which includes individual and cultural aspects. Furthermore any lack of factual accuracy is an indicator of the social and cultural environment in which the illness presents itself and is revealing as to how it will be perceived and treated.

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erin_tuttle

The main argument is supported primarily through interviews with many individuals living in Ankara, through which they describe the first presentation of their seizures and in many cases the steps they tool to attempt a cure. Along with the interviews, statistics of the individuals interviewed and their diagnoses is used to provide a reference point to better understand their stories. Finally the article includes an analysis of narratives in a more general sense that can be applied to the narrative of an illness.

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erin_tuttle
  • “… illness narratives - both the corpus of story episodes and the larger life "story" or illness narrative to which they contribute - have elements in common with fiction. They have a plot; succession is ordered as history or event, given configuration.” (164)
  • “The diverse accounts of the illness in these narratives represent alternative plots, a telling of the story in different ways, each implying a different source of efficacy and the possibility of an alternative ending to the story. My point is not that persons having access to a plural medical system do not simply choose among alternative forms of healing but instead draw on all of them” (155)
  • “Predicament, human striving, and an unfolding in time toward a conclusion are thus central to the syntax of human stories, and all of these, as we will see, are important to stories about illness experience.” (145)

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erin_tuttle

Emergency response is not addressed in this article however it does provide emergency responders with insight into the stories those suffering from illness will have to explain their suffering. As emergency responders will often be working in societies and cultures very different form their own in the case of disaster response, it is important to understand that what may seem like fiction in a story cannot be dismissed without considering the deeper cultural significance of those elaborations.